- Servers
- Create, configure, start, stop and resize
- Networks
- Proxies, backends and restarts
- Mods
- Search, add, update and pin a modpack's mods
- Players
- Console commands, kicks and bans
- Files
- Exports, backups and world resets
- Hosting
- Teams, plans, limits and usage
Minecraft hosting that speaks Minecraft.
Perland runs your servers and proxy networks from one console: icons and MOTDs the way players see them, a live console, players and bans, and crash reports in plain words. Built for communities and for the hosts who serve them.
Early access · for server owners, hosts and developers
As your players see it.
Every server and network carries its own entry in the multiplayer list: icon, MOTD and the message it shows while it sleeps. You edit all of it in the Panel.
-
skyblock Skyblock » Season 3 Islands reset every Sunday -
survival-net Survival Net | 1.21 Lobby · Survival · Creative -
asalith Asalith » Modded adventure Forge 1.20.1 · pack 2.3.1 -
hardcore Hardcore » One life Sleeping » join to wake it up
Your server list entry, exactly as players see it.
Write the MOTD in the game's own colours and drop in an icon. Perland shows the entry the way the multiplayer list does, so what you save is what your players get.
- Colours
- All sixteen chat colours, bold, italic, underline and scrambled text
- Icon
- Upload any image and it is fitted to 64 × 64 for you
- Address
- One click copies the address to send to your players
Start a server the easy way.
Easy mode starts from a ready-made setup and sizes the memory and CPU for how many players you expect. When you want more control, Advanced mode has every setting, and you can switch between them without losing what you entered.
Easy mode
- Setups
- Ready-made servers such as Vanilla, Paper with essential plugins or Fabric with performance mods
- Sizing
- Sized for how many players you expect, and resizable later
- Game modes
- Survival, Hardcore or Creative
Advanced mode
- Software
- Modpacks
- Start from a modpack on GitHub and it sets the software, version and loader
- Accounts
- Online mode on or off, with whitelist and operators
- World
- Your seed and level type, or a world you already have
- Databases
- MySQL and PostgreSQL beside the server
Your proxy and its servers, managed as one.
Most panels treat every server as a separate island and leave the wiring to you. Perland runs the proxy and the servers behind it as one network: one address for players, one restart for everything, or one server at a time.
- Proxies
A restart, sped up. The wiring lights as each server reports healthy.
Console, players and bans. No SSH.
Watch the log live, send commands and ask Perland to check for problems. The Players tab shows who is online and keeps the ban list, with kick, ban and unban one click away.
When a server won't start, Perland says why.
It reads the run for you and puts the most likely cause first, in plain words, with the fix beside it and the log lines that prove it. No more scrolling a stack trace to find the plugin that broke.
Failures Perland does not recognise yet are gathered for platform admins, so the diagnosis keeps growing from real runs.
Add mods in a few clicks, keep every version.
Mod Studio searches Modrinth and CurseForge for mods that fit your server, brings in what each one needs and applies the whole list at once, now or at the next restart. Every change lands in your modpack on GitHub, so you can review it and roll back to any earlier version.
- Sources
- Modrinth and CurseForge, filtered to your Minecraft version and loader
- Player pack
- One download with every mod the server runs, for your players
- Save checks
- A config file that will not load is flagged when you save it
- Secrets
- Passwords and tokens stay in the server's settings, out of your files
One link brings your players in.
Turn on an invite and share the link in your Discord. Players see the server as it is right now, whether it is up and how many are playing, with the address to copy and your note. On a modded server they download the modpack and follow the steps for their launcher.
Launcher steps for the Modrinth App, Prism Launcher, the CurseForge app and the official launcher. Nobody needs an account, and a leaked link is replaced in one click.
Empty servers sleep. A player joining wakes them.
A server nobody is playing on pauses, then sleeps, and its memory goes back to the servers that need it. In the server list it shows your own message, and the first player to join wakes it up.
Your world is yours to take.
Browse a server's files and export the world, the whole server or just the folders you pick as a zip. Reset a world with a new seed and the old one is kept as a backup.
On your phone, between sessions.
The whole console works on a phone: check that a server is up, copy the address for a friend, restart it from the sofa. Light and dark themes and your accent colour follow your account to every device.
Turn capacity into a hosting business.
Give every customer their own team, put them on a plan and set limits for servers, CPU and memory. Perland enforces the limits, keeps each team's servers apart, and shows live usage next to what you sold.
- Teams
- Owners, members and read-only viewers.
- Plans
- Your own plans, with overrides for a single customer.
- Limits
- They count what runs, so customers can keep more servers than they start at once.
- Sign-in
- Customers sign in with their GitHub account.
- Audit trail
- Every change is recorded with who made it.
Plans and their prices are yours to set for your customers. Perland has no pricing yet.
Everything in the Panel is in the API.
The Panel is built on the same API you get. Create keys with only the permissions an integration needs, then run servers, networks, players and backups from your own tools, bots and storefronts with a typed TypeScript SDK.
An interactive API reference ships with every install. Read the docs
Coming next: servers that run themselves.
Everything above works in the pre-release today. Next, AI will tune performance, catch problems before your players notice and help fix them.
Vision 1
- AI performance tuning and troubleshooting Vision
In progress 2
- Plugin Studio: plugins from Modrinth, Hangar and SpigotMC In progress
- Install Perland on your own server with one command In progress
Planned 4
- AI plugin and config recognition Planned
- Move a modpack to a new Minecraft version Planned
- Server setups as shareable files Planned
- Webhook notifications Planned
Built 11
- Proxy networks as one object Built
- Ready-made servers sized for your players Built
- Live console, players and bans Built
- Crash diagnosis in plain words Built
- Mod Studio: mods from Modrinth and CurseForge Built
- Invite pages that hand players the modpack Built
- Modpacks and configs from GitHub, with rollback Built
- Idle sleep and wake on join Built
- World exports, backups and resets Built
- Teams, plans and limits Built
- Full API, permissions and SDK Built
Get early access to Perland.
Perland is in private pre-release. Join the waitlist and we'll let you know as soon as early access opens.